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Scrum Product Owner

The training was created for Product Owners. Acquired knowledge allows participants to effectively manage the increase in the value of developed software, learn about modern methods of monitoring work progress, collection and management of requirements, and many more. In addition, the training prepares participants for the PSMO I exam.

TRAINING OBJECTIVE

Acquisition by the participants of skills related to planning iterations and releases, gathering requirements and evaluation of delivered solutions.

AUDIENCE

Persons managing the development of software-based products, persons performing or preparing for the role of Product Owner.

FORM OF CLASSES

Presentation, lecture, discussion

BENEFITS

The trainees will be able to:

  • Effectively manage the growth of the value of software developed, the degree of uncertainty and risk,
  • Properly manage project Backlog,
  • Effectively engage Scrum teams in the development of the project,
  • Use modern ways of gathering and managing requirements,
  • Monitor progress using modern techniques,
  • Pass the PSMO exam.
WE OFFER

A course conducted by a coach with practical experience, substantive materials in printed form, a set of exercises, training completion certificate

Training scope
  • Introduction to Agile
    • Origins of Scrum,
    • Agile Manifesto,
    • Twelve principles of the Agile Manifesto,
    • Selected methods of Agile,
    • Comparison of Agile with traditional methodologies.
  • Introduction to Scrum
    • The rules of Scrum,
    • Aspects,
    • Processes,
    • Advantages of Scrum.
  • Roles in Scrum projects
    • Roles in Scrum teams,
    • Product Owners,
    • Scrum Master,
    • Scrum team,
    • Roles in Scrum projects,
  • Scrum Scaling
    • Scrum scalability,
    • Scrum in programs and portfolios,
    • Scrum Meeting.

 

The theoretical part of the training will be interspersed with exercises:

 

  • Persona - or who is your user,
  • Ball Game - understanding the basic mechanisms of Scrum,
  • Flowing Money - how to deliver 2x faster, working 2x slower ,
  • Story Mapping - how to control releases,
  • Moscow - prioritization of User Stories,
  • Planning Poker - the complexity of estimating User Stories,
  • Building an Agile city with Lego ,
  • Discussion of the exam, sample questions.
  • The number of participants : 8-9 persons
  • Duration : 2 days
  • Language : Polish/English
  • Course material : Polish/English

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